{"id":363,"date":"2020-07-27T06:48:00","date_gmt":"2020-07-27T06:48:00","guid":{"rendered":"https:\/\/www.prophysics.ch\/services\/seating-position\/"},"modified":"2026-09-23T12:22:18","modified_gmt":"2026-09-23T12:22:18","slug":"virtual-reality","status":"publish","type":"page","link":"https:\/\/www.prophysics.ch\/en\/solutions\/virtual-reality\/","title":{"rendered":"Animation \/ Virtual Reality"},"content":{"rendered":"<h2 class=\"p1\">Your Requirements<\/h2>\n<ul style=\"color:#292b50;font-size:15px;line-height:1.6;margin:0 0 32px 0 !important;padding-left:18px;\">\n<li>You want to record full-body data from one or more performers to animate lifelike CG characters in Unreal, Unity, MotionBuilder, or similar software.<\/li>\n<li>You need software specifically built for entertainment workflows that keeps your production pipeline as efficient as possible.<\/li>\n<li>You want to save setup time per performer \u2013 ideally with real-time calibration or no markers and suits at all.<\/li>\n<\/ul>\n<h2 class=\"p4\" style=\"margin-bottom:8px !important;\">Our Solutions<\/h2>\n<div style=\"display:flex;flex-wrap:wrap;gap:20px;margin-bottom:32px;\">\n<div style=\"flex:1;min-width:250px;background:#f8f7f4;border-radius:8px;padding:18px;\">\n<h4 style=\"color:#e8581a;font-size:15px;font-weight:700;margin:0 0 8px 0 !important;\">Markerless Motion Capture<\/h4>\n<p style=\"color:#292b50;font-size:14px;margin-top:8px;\">With Vicon Markerless (Vanguard cameras), you capture authentic performances with no suit or markers required \u2013 giving your performers complete freedom of movement. The system is compatible with our optical Vicon systems, so you can capture unmarked performers and marked props in the same recording.<\/p>\n<\/div>\n<div style=\"flex:1;min-width:250px;background:#f8f7f4;border-radius:8px;padding:18px;\">\n<h4 style=\"color:#e8581a;font-size:15px;font-weight:700;margin:0 0 8px 0 !important;\">High-Resolution Camera Systems<\/h4>\n<p style=\"color:#292b50;font-size:14px;margin-top:8px;\">Our Valkyrie cameras capture markers at up to 26 megapixels and 2000 fps, IP65-rated for demanding conditions like smoke or outdoor locations. Combined with robust occlusion handling and fine-detail finger tracking, you get raw data in the best possible quality.<\/p>\n<\/div>\n<div style=\"flex:1;min-width:250px;background:#f8f7f4;border-radius:8px;padding:18px;\">\n<h4 style=\"color:#e8581a;font-size:15px;font-weight:700;margin:0 0 8px 0 !important;\">Real-Time Retargeting<\/h4>\n<p style=\"color:#292b50;font-size:14px;margin-top:8px;\">Sh\u014dgun software handles retargeting in real time: a performer&#8217;s data is automatically mapped onto a CG character with entirely different proportions \u2013 ready to stream directly into your game engine.<\/p>\n<\/div>\n<\/div>\n<div style=\"width:100vw;position:relative;left:50%;right:50%;margin-left:-50vw;margin-right:-50vw;overflow:hidden;border-top:1px solid rgba(41,43,80,.15);border-bottom:1px solid rgba(41,43,80,.15);padding:12px 0;margin-top:0;margin-bottom:32px;\">\n<div style=\"display:flex;width:max-content;animation:vfxTickerEN 55s linear infinite;\">\n<span class=\"vfx-tick-en\">Markerless<\/span><span class=\"vfx-tick-en\">Valkyrie<\/span><span class=\"vfx-tick-en\">Vanguard<\/span><span class=\"vfx-tick-en\">26\u00a0MP<\/span><span class=\"vfx-tick-en\">Sh\u014dgun<\/span><span class=\"vfx-tick-en\">Real-Time Retargeting<\/span><span class=\"vfx-tick-en\">Multi-Performer<\/span><span class=\"vfx-tick-en\">Face Capture<\/span><span class=\"vfx-tick-en\">LBVR<\/span><span class=\"vfx-tick-en\">Markerless<\/span><span class=\"vfx-tick-en\">Valkyrie<\/span><span class=\"vfx-tick-en\">Vanguard<\/span><span class=\"vfx-tick-en\">26\u00a0MP<\/span><span class=\"vfx-tick-en\">Sh\u014dgun<\/span><span class=\"vfx-tick-en\">Real-Time Retargeting<\/span><span class=\"vfx-tick-en\">Multi-Performer<\/span><span class=\"vfx-tick-en\">Face Capture<\/span><span class=\"vfx-tick-en\">LBVR<\/span><span class=\"vfx-tick-en\">Markerless<\/span><span class=\"vfx-tick-en\">Valkyrie<\/span><span class=\"vfx-tick-en\">Vanguard<\/span><span class=\"vfx-tick-en\">26\u00a0MP<\/span><span class=\"vfx-tick-en\">Sh\u014dgun<\/span><span class=\"vfx-tick-en\">Real-Time Retargeting<\/span><span class=\"vfx-tick-en\">Multi-Performer<\/span><span class=\"vfx-tick-en\">Face Capture<\/span><span class=\"vfx-tick-en\">LBVR<\/span>\n<\/div>\n<\/div>\n<style>\n@keyframes vfxTickerEN { 0% { transform: translateX(0); } 100% { transform: translateX(-33.333%); } }\n.vfx-tick-en { font-size:12px; letter-spacing:.08em; text-transform:uppercase; color:#292b50; white-space:nowrap; padding-right:3rem; position:relative; font-family:'myriad-pro','Myriad Pro',Arial,sans-serif; }\n.vfx-tick-en::after { content:\"\u25cf\"; color:#e8581a; font-size:6px; position:absolute; right:1.4rem; top:50%; transform:translateY(-50%); }\n<\/style>\n","protected":false},"excerpt":{"rendered":"<p>Your Requirements You want to record full-body data from one or more performers to animate lifelike CG characters in Unreal, Unity, MotionBuilder, or similar software. You need software specifically built for entertainment workflows that keeps your production pipeline as efficient as possible. You want to save setup time per performer \u2013 ideally with real-time calibration [&hellip;]<\/p>\n","protected":false},"author":19,"featured_media":562,"parent":339,"menu_order":5,"comment_status":"closed","ping_status":"closed","template":"page-service-expert.php","meta":{"_acf_changed":false,"footnotes":""},"class_list":["post-363","page","type-page","status-publish","has-post-thumbnail","hentry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v28.7 (Yoast SEO v28.8) - https:\/\/yoast.com\/product\/yoast-seo-premium-wordpress\/ -->\n<title>Motion capture software for virtual reality animation<\/title>\n<meta name=\"description\" content=\"Motion capture for animation, VFX and LBVR \u2013 using Vicon Markerless without the need for a suit, Valkyrie cameras and real-time retargeting in Sh\u014dgun\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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